Chatterstorm is great for similar reasons, though its limited to sorcery speed, so you wont take advantage of a spellslinging opponents turn
This rapid discovery is atypical, as Bonus Cards usually only surface once players have received their orders
In addition to these basic types of pages, Ultra PRO and BCW have more options like side-loading pages, some that are double-sided and handy for collectible card games, and more
This move takes 3 energy cards, one fighting and two colorless and does 60 damage, unfortunately any damage done to Hitmontop during the next turn by your opponent is increased by twenty and since Hitmontop has an hp of only 60 that twenty damage can make a huge difference in being knocked out in one turn or not
I also think WotC missed a trick here not making an equipment-centric lair
Its power comes from a unique instant-win mechanic that ends the duel the moment all five Exodia pieces are assembled in hand